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20.04 | 9:45pm BST / 4:45pm ET $600 GTD 3v3 Occupy (Best of 3)

Cross-Platform

$ 600
Prize Awarded
Apr 20, 21:45
Tournament Start
Apr 20, 21:45
Registration Closes
Global
Hosting Region
Teams Registered
11/16
+11

Warning!

  • HOW TO JOIN: https://www.youtube.com/watch?v=bXXlI3Fmqfc
1st
$450.00
2nd
$150
3rd
Hosting Region
Global
Game
XDefiant
Prize Pool
$600
Tournament Start
2024-04-20 21:45
Format
6 v 6
Entry Fee
0 Credits
Best Of
3
Platform
Cross-Platform
PC Players
Allowed
Input Type
Any
PC Stream Required
Yes
Monitorcam Required
No
6v6 Occupy
1. Both teams need to either have a partyleader from the EU or NA.
2. They will have to Q at the same time untill they are in the same lobby, they can do this either using discord, partychat or matchchat.
3. Whoever wins the game will win the map.
4. In the event of a tie, you will need to replay the map.

Summary
1. Add your opponents in-game (you can use the match chat feature to communicate with them)
2. Join the same lobby
3. When all players are in, start the Occupy gamemode.
4. The team with the most combined kills, will win the map.
5. In the event of a tie, you will need to replay the map.

How To Win
- In a best of 1, the team that has the most kills (in a 2v2, this is the combined most kills) will win the map.
- In a best of 3, the team that has the most kills (in a 2v2, this is the combined most kills) will win the map. However, in a best of 3, you must win two maps out of three.

Ties
If both teams achieve the same amount of combined kills, then the map must be replayed until a winner is declared.

Hosting Third Map
The team with the most combined kills across map 1 & map 2, will host map 3.
In the event both teams have the same number of kills across map 1 & map 2, the combined score will determine who hosts map 3.

Disconnections
- Disconnections, before the first kill is made, can be replayed if valid proof of a disconnect is supplied.
- Disconnections, after the first kill, WILL NOT  be replayed.

In-Game Glitches
- If any in-game glitch is intentionally used by a player to give them an advantage, it is at the admin’s discretion to cancel or replay the match; please play your match to completion as the decision will be made after the fact. Proof will be required for this and should be clear/evident in-game DVR captured proof.
- If an unintentional in-game glitch occurs during your match, causing you to be eliminated, it is at the admin's discretion to cancel or replay the match based on the proof that is provided. Proof will be required for this and should be clear/evident in-game DVR captured proof.

Sabotage
Any team that interferes with the opponents kills / equipment / placement in map will result in a forfeit of that map.

No Shows
-
Teams have 15 minutes after the scheduled match time to show-up with the proper number of players and be ready to start the match. Teams have 10 minutes to join/invite the lobby in between maps. Failure to do so will result in a forfeit.
- If your opponent has not joined within the allotted time, you must submit video proof of the time you spent waiting for them to join/invite. Timestamps are required to authenticate the proof of the no-show. For matches that need to have more than one game played; if your opponents forfeit map 1, you are still required to play map two or provide video proof from 10 minutes after the match start time until 20 minutes after the match start time to show that they also forfeited map two. 
- Teams may start a game short-handed but may not end the game to invite other players in.

Reporting
-
Both team captains are responsible for reporting the results of a match. Both the winning team AND the score must be denounced. 
- If there is a dispute, have the captain for your team bring it to the attention of an admin with any valid proof. Falsifying match scores mau result in disqualification.
- When you join a team, you are giving your full consent for the leader to take actions on your behalf. If the leader for whatever reason disbands/reports your loss, ESHUB is not liable and the match will not be overturned.
- Proof needs to be large enough in size to clearly read all scores and gamertags. If you are attempting to show a restricted item being used, you must show this in the form of video proof and include the scoreboard.
- For all glitching and cheating claims, the burden of proof is on the accuser.