Rules

WARTIDE CHALLENGE RULES

Please note, the hosting team must contact your opponents (via Steam, match chat or social media) and provide them with the server name & password.

Match Settings -

  • Game Mode: Wartide

  • First Team to 13 rounds in regulation time

  • First team to win at least 4 rounds (and 2 rounds ahead) in overtime
     

Maps -

-Coastal
-Derailed
-Docks
-Invasion
-Liberation
-Manorhouse V2
-Savoia
-Vanguard

Maps are pre-determined and will be shown on the match page.
 

Hosting-

  • Teams that CREATE a challenge must have access to their own in-game server, teams without their own server are still able to compete in challenges by accepting pending challenges

  • You can rent your own servers from the following places:


 

Technical Issues and Pauses

  • Players must immediately call out any technical issues they or their teammates are experiencing.

  • If a non-Player technical issue occurs (e.g. server issue) the round will be replayed. An exception to this is where the outcome of a round is already decided prior to it ended (e.g. there is not enough time to plant or defuse).

  • Each team has 2 pauses during regulation time and 1 pause during overtime.

  • A pause can only last up to 2 minutes.
     

Gameplay Settings -

  • The hosting team is responsible to ensure all settings are correct prior to beginning the match. If the settings are found to be incorrect and the host does not end the game, your team should acquire valid proof and subsequently leave the game. If you continue to play and finish the map, you will not be allowed to dispute their settings.

  • VIDEO PROOF is required in the event that restricted settings have been used by the opponent.

 

Rosters -

  • All competing players must be registered on the match-page. Any player who is not registered or any players username that does not match to a party-username is considered ineligible.

  • A green eligibility icon will be displayed once you are eligible.

  • All IGN’s on a team's roster must be valid. The IGN must be legitimately owned by the user on the roster.

  • If a team uses an ineligible player in a match they will forfeit the map the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a match.

 

No Shows -

  • A team has 15 minutes to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.

  • To receive a no-show win, you must submit a ticket within 45 minutes of the scheduled match time.

  • In the event that a no show occurs, it is recommended to use VIDEO PROOF showing that you have sent a friend request, the time and your team in the lobby. 
     

Reporting -

  • Both teams are responsible for reporting the match within 3 hours of its completion. If teams do not report matching results, the match will result in a dispute. Both teams are then required to submit a ticket regarding the dispute and include any valid proof they have. If you had a problem with the match, please select the Dispute option and pick the option that best fits the outcome of your match. Then, you can submit a ticket containing your valid proof.

  • Falsifying match scores may result in a penalty. Do not dispute a match you lost legitimately. Disputing on purpose is defined as knowingly reporting that you won a match despite the outcome of the match resulting in a loss for your team. If you dispute a match by accident, please immediately say so in the dispute ticket.

  • Matches that go unreported by one team will be reported automatically for the team that did report. Matches that go unreported by both teams will be deleted automatically.

 

Proof -

  • Video proof is always recommended but screenshots are viable too

  • When submitting proof, you must paste the hyperlinks to your proof in the URL boxes.

  • All proof submitted in your ticket needs to be from the match in question. If you submit proof from the wrong match/game or links to inappropriate material, you risk being penalized.

  • You need to show proof of winning each map/game in a match to be given the win for it. All proof must be clearly visible and show the in-game full scoreboard during the completion of that map/game. The proof must clearly show both team's players to be considered valid.

  • Proof needs to be large enough in size to clearly read all scores and gamertags.

  • We recommend video proof to be uploaded to YouTube or twitter/facebook. The URL link to the individual pictures/proof must be placed in a ticket.

  • All proof should remain available at the provided link for 7 days from the match time. Removing proof may result in the result being overturned.

  • For all glitching and cheating claims, the burden of proof is on the accuser.

 

Cheating -

  • Teams caught cheating, glitching, or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion.



 

ALL Users MUST connect their Black Squad Callsign (IGN) To their PC - In-Game Name, you can do this by going to 'Edit Profile' otherwise this will result in a forfeit

 


MOSS Protection:
 

Moss anti-cheat must be used when playing in our competitions.

You can find out information and download the program at https://nohope.eu.

Black Squad must be selected from the list of games.

MOSS is mandatory and all players must use it.

Any teams caught cheating/hacking will be banned from both our website and Black Squad itself.

Once the tournament has finished, the Top 3 teams from the tournament will be required to submit their MOSS files from every round of the tournament.

How to send your MOSS files:

 

  • To submit your MOSS files, you must upload the files to an online cloud storage such as dropbox 
  • You must then send the link to the files into our Discord Server under the #moss_submissions text channel
     
  • ​​​​​Please also mention what round the MOSS file is from, what your teamname is, what the oppositions teamname is and the Match ID
     
  • Our Discord Server: https://discord.gg/edw7JdN
     

Teams must take a screenshot of the scoreboard at the end of every round for more reliable proof in case of dispute.
 


 

HOW DOES THIS TOURNAMENT WORK?

  1. Both teams should add each other. You can find your opponents steam IDs, maps, times and everything else on the match details page. You can find this page by going to 'BRACKET' on the tournament and click on your team name. OR go to user-panel, my teams, [your team name], then scroll to the bottom to find your upcoming matches. Click on the magnifying glass.
  2. Once added, the match details page tells you who is host. Please join your opponent. 

This video will help you with any questions - https://www.youtube.com/watch?v=VohBuIqhO3g


 

Rewards Table (Black Squad coins per number of teams of tournament)

 



Software

Nvidia Inspector  is strictly prohibited. 


Game Settings -

 

- Team size: 5 vs 5

- [Best of 1]Rounds limit: 12

- [Best of 3] Rounds limit: 8

- Round time: 2 min 10 secs

- Gamemode: Demolition

- Switch Sides: On

- Team balance: Off

- Third-Person Perspective: Off

- Limited One Sniper per team

- All equipment is currently allowed

- Knife round to decide sides

 

Servers

 

- The Sever must be the correct server region as stated for the tournament

EU Tournament = EU Servers


NA Tournament = NA Servers

SA Tournament = SA Servers


Asia Tournament = If BOTH teams are from East Asia, play on East Asia Servers!

-If BOTH teams are from Southeast Asia, play on Southeast Asia Servers!

-If one team is East Asia and the other Souteast Asia, the host will play on their own regions server, for map 3 whoever won the most rounds in total across map 1+2 gets to host map 3 on their regional server!

 

 

Weapons/Equipment/Characeters-

 

- All weapons are currently allowed except shotguns

- Only one sniper per team is allowed

- Only one light machine gun per team is allowed

- Only one smg per team is allowed

- All equipment is currently allowed.

- Players are allowed to pick up other weapons
 



 

Maps-

 

-Brooklyn

-Checkpoint

-Collection

-Double Wing

-Dust Shield

-Outpost

-Paper Company

-Carrier

-TwoFace

 

Veto - The same map cannot be played twice

Best of 1 -

  • Map provided by ESHUB


Best of 3 -

  • Higher Seed - Ban Map 1
  • Lower Seed - Ban Map 2
  • Higher Seed - Pick map 3
  • Lower Seed - Pick map 4
  • Higher Seed - Ban map 5
  • Lower Seed - Ban map 6
  • Higher Seed - Ban map 7
  • Lower Seed - Ban map 8
  • One map last over to be played.


Best of 5 -

  • Higher Seed - Ban Map 1
  • Lower Seed - Ban Map 2
  • Higher Seed - Pick map 3
  • Lower Seed - Pick map 4
  • Higher Seed - Pick map 5
  • Lower Seed - Pick map 6
  • Higher Seed - Ban map 7
  • Lower Seed - Ban map 8
  • One map last over to be played.

 

Ping Limits-

All our tournaments have a ping limit of 120, this ping limit only applies to those who are playing cross-region, if you are from the correct region you do not have to worry about your ping!

The Ping must consistently be above 120 throughout the match, therefore small lag spikes will not result in a forfeit

Video proof must be used in order to prove someone has surpassed the ping limit, screenshots are not viable to show players above the ping limit

 

Rosters-

 

  • A green eligibility icon will be displayed once you are eligible.

  • All In-Game Names on a team's roster must be valid. The ID must be legitimately owned by the user on the roster.

  • Teams may use a substitute (6th player) who can be changed out for a player inbetween maps. They may not be changed out during a map.

  • If a team uses an ineligible player in a match they will forfeit the map the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a match.




 

Disconnected Player-

 

  • If a player disconnects before the first kill has been made in the first round, the round must be restarted. If a player disconnects after the first kill has been made, the round must be finished and then the team can request a pause. Dead round (player drop or "DC") can be requested only once per map and only when one of the match participants have lost connection to the match.




 

No Shows-

 

  • A team has 15 minutes after the scheduled time to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit.

 

  • Teams are responsible for all scheduled matches.
    To receive a no show win, you must submit a ticket within 45 minutes of the scheduled match time. If you have any proof, be sure to submit it in your ticket.

 

  • In the event that a no show occurs, it is recommended to use VIDEO PROOF that is at least 15 minutes long.

 

  • In between maps and rounds teams have no longer than 5 minutes to join back and continue the series.





 

Reporting-

 

  • Both teams are responsible for reporting the match within 5 minutes of its completion. If teams do not report matching results, the match will result in a dispute. Both teams are then required to submit a ticket regarding the dispute and include any valid proof they have.

 

  • If you had a problem with the match, please select the Report Problem option and pick the option that best fits the outcome of your match. Then, you can submit a ticket containing your valid proof.

 

  • Falsifying match scores may result in a penalty. Do not dispute a match you lost legitimately. Disputing on purpose is defined as knowingly reporting that you won a match despite the outcome of the match resulting in a loss for your team..
     

  • Matches that go unreported by one team will be reported automatically for the team that did report. Matches that go unreported by both teams will be deleted automatically.

 

  • To report a match visit the ‘match details page’. The founder MUST do this and ensure you are logged in! Please only report the SERIES win not per map. If you have a dispute you can also create a dispute here.






 

Proof-

 

  • It is recommended to use video proof

 

  • When submitting proof, you must paste the hyperlinks to your proof in the URL boxes.
     

  • All proof submitted in your ticket needs to be from the match in question. If you submit proof from the wrong match/game or links to inappropriate material, you risk being penalized.
     

  • You need to show proof of winning each map/game in a match to be given the win for it. All proof must be clearly visible and show the in-game full scoreboard during the completion of that map/game. The proof must clearly show both team's players to be considered valid.

 

  • Also, proof needs to be large enough in size to clearly read all scores and gamertags. If you are attempting to show a restricted item being used you must show this in the form of video proof and include the scoreboard.
     

  • All video proof should be uploaded to a website such as YouTube. The URL link to the individual pictures/proof must be placed in a ticket.
     

  • All proof should remain available at the provided link for 7 days from the match time. Removing proof may result in the result being overturned.
     

  • For all glitching and cheating claims, the burden of proof is on the accuser. To submit a glitching or cheating claim, you must submit a ticket and include the URL link containing valid proof.






 

Cheating-


Teams caught cheating, glitching, using macro, hacks, or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion.

Diamond Tournaments prizes are not guaranteed. They will change with the number of signups. A diamond tournament requires 2 teams to compete.

 

Pickups

Teams may use one pick-up for:
5v5
4v4
3v3

Teams may not use one pick-up for:
2v2
1v1

 


In-Game Rules

Lobby Settings:

Team Assignment: Open
Team Change In-Game: Enabled
CODcasting: Enabled
3rd Person Spectating: Disabled
Dynamic Map Elements: Enabled
Revenge Voice: Enabled
Battlechatter: Disabled
Announcer: Enabled
Best Play: Enabled
3rd Person Gestures: Disabled
Gesture Camera Control: Disabled

Gameplay:

Pre-Match Timer: 5 Seconds
Pre-Round Timer: Mode Specific
Mini-Map: Normal
Explosive Delay: Disabled
Killcam: Enabled 
Scorestreak Delay: 10 Seconds
Multiplier: 1
Reveal Fog of War: Disabled 

Spawn:

Number of Lives Per Player: Mode Specific
Respawn Delay: Mode Specific
Force Respawn: Enabled
Wave Spawn Delay: Disabled
Suicide Penalty: Disabled
Team Killed Penalty: Disabled
Select Spawn: Enabled
Number of Lives Per Team: Unlimited

Specialist Settings:
Equipment: Disabled

Roster
All set to value 2


Position Draft Settings
Draft Enabled: Enabled
Draft Time: 30 Seconds
Minimum Team Size: None


Health and Damage
Health: 150
Manual Healing: Enabled
Manual Heal Regeration Speed: Normal
Friendly Fire: Enabled
Teamkill Kick Limit: Disabled
Headshots Only: Disabled
Hit Indicator: Enabled


Cooldowns
Specialist Weaponry: DISABLED
Specialist Weaponry Cooldown: Normal
Specialist Weaponry ready on respawn: Disabled
Equipment: DISABLED
Equipment Cooldown: Normal
Equipment ready on respawn: Disabled


Create a Class
Custom Classes: Enabled
Selections Allowed: 10

 

Game Settings:

Time Limit: 1.5 Minutes
Round Win Limit: 6 Rounds

Advanced
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Disabled
Switch Sides: Every Round
Silent Plant: Enabled


Spawn
Number of Lives Per Player: 1 Life
Respawn Delay: Disabled

 

Restrictions

Scorestreaks

  • UAV

  • Carepackage

  • Counter UAV

  • Dart

  • Strike Team

  • Drone Squad

  • Mantis

  • RC-XD

  • Snipers Nest

 

Weapons

  • All LMGs

  • All Shotguns

  • All Launchers

  • All Tactical Rifles

  • Auger DMR (Tactical Rifle)

  • Rampart

     

Attachments

  • High caliber

  • Rapid fire

  • Stock 2

 

Optics

  • Threat detector

 

Gear

  • Comsec device

  • Body armor

  • Acoustic
     

Equipment

  • All Equipment is disabled in the settings and therefore banned.
     

Perk 2

  • Skulker

  • Gungho
     

Perk 3

  • Tracker

  • Team Link
     

Wildcard

  • Primary Operator mod

  • Perk1 Gluttony

  • Perk2 Gluttony

  • Perk 3 Gluttony

  • Secondary operator mod

  • Overkill
     

Specialist

  • All Specialists their weaponry and equip are banned you are free to use any available specialist as their equipment and registry are banned and have no effect on the game.
     

DLC

  • All DLC Weapons are restricted
     

Other

  • Snaking (Deliberate prone to standing movement to remain hidden behind objects)

 


Credits are non-refundable.

If you dispute a purchase on Paypal we will take legal action to recover all lost assets.

Prize Claim:

Prize claims must be completed within 24 hours of the end of the tournament otherwise the user may risk forfeiture of the prize.

Prizes are dependant and vary depending on how many participants signup to the tournament.

Prizes may take up to 72 hours to be processed.

Legal Disclaimer:

*Prize shown is based on 32 teams competing and will change with the number of signups.

General Online Tournament Rules

The Esports Hub (“ESHUB”), will conduct online tournaments (each a “Tournament”) in accordance with: (i) ESHUB’s Terms of Service and ESHUB’s Privacy Policy; and (ii) these official rules (“Official Rules”), unless otherwise indicated. With respect to each specific Tournament, more detailed rules, Tournament start and end dates, description of potential prizes and other Tournament-specific information may be provided at the time of each Tournament.

THESE OFFICIAL RULES MAY BE UPDATED AND MODIFIED AT ANY TIME, FOR ANY REASON.  RULINGS MAY BE MADE OUTSIDE THE SCOPE OF THESE OFFICIAL RULES IN ORDER TO PRESERVE FAIR PLAY AND TOURNAMENT INTEGRITY.  PARTICIPATION IN A TOURNAMENT CONSTITUTES YOUR FULL AND UNCONDITIONAL AGREEMENT TO THESE OFFICIAL RULES AND ESHUB’S DECISIONS, WHICH ARE FINAL AND BINDING IN ALL MATTERS AND IN ALL RESPECTS. WINNING A PRIZE IS CONTINGENT UPON FULFILLING ALL REQUIREMENTS SET FORTH IN THESE OFFICIAL RULES.

Tournament Dates

Each individual tournament will be held on the scheduled dates provided by The Esports HUb

Tournament Entry

You must be an active and valid member of www.theesportshub.com. You must register via the registration form and signups are a first come first serve basis. Signups are open until the tournament is full or the scheduled start time passes.

For a tournament entry to be considered valid, participants must provide all necessary/requested information. Incomplete or more than one entries will see the participant as disqualified - one entry per person per tournament. All entries become the property of ESHUB and will not be acknowledged or returned. Please note that ESHUB is not responsible for any lost, late, incomplete, or misdirected entries.

Potential Winners

Potential winners (“Potential Winners”) must comply with these official rules and winning is contingent upon fulfilling all requirements.  Potential Winners shall have no right to any prize unless the conditions set forth in these and any other applicable rules are satisfied. Potential winners must go to Prize Claims found on the user panel and ensure their paypal information is correct and working. If a Potential Winner cannot be contacted, does not respond, or fails to sign and return the required documentation within fourteen (14) days of the first notification attempt, the Potential Winner forfeits his or her eligibility to claim a prize. 

Potential Winners are limited to one prize package per Tournament.  A description of the potential prizes, if any, will be provided for each individual Tournament. Prizes are non-transferable and not exchangeable for any other prize. In the case of unavailability of prize, Sponsor reserves the right, in its sole discretion, to substitute a prize of equal or greater value. All taxes, gratuities and unspecified expenses are the sole responsibility of winner.  Potential Winners who are eligible for award of a prize assume all liability for use of the prize.

 

Requirements of Potential Winners and Limitations.

Unless otherwise specified for an individual Tournament, all participants must be legal residents of BE , BG , CZ , DK , DE , EE , IE , EL , ES , FR , IT , LV , LT , LU , HU , MT , NL , HE , PL , PT , RO , SI , SK , FI , SE , UK , IS , LI , NO , CH , GB , AT , TR , HR , RU, or GR and at least 13-years old as of date of entry. Children under 13 are not permitted to register on this Site or for any Tournaments, and Sponsor will not knowingly collect information from children under age 13. If requested by ESHUB, winners must provide a copy of his/her government issued photo ID with proof of age. A parent or guardian of any participant who is a minor in his/her jurisdiction (under 18 years old, except in Alabama and Nebraska where a minor is under 19 years old) must sign a release on behalf of the minor to be eligible to receive a prize. Minors who do not have a signed release will not be eligible to receive a prize. Users should adhere to the age restrictions of games. Employees of the Sponsor, the Tournament's participating sponsors and their advertising agencies, and members of the immediate family of any such persons are not eligible to participate and win.  Eligibility to receive a prize is contingent upon fulfilling all requirements set forth herein.

 

Further Conditions

ESHUB is not responsible for any incorrect/inaccurate information, whether caused by users of the site or by any of the equipment/programming associated with the site or in any tournament. Moreover by any technical or human error, which may have occurred in the registration process, tournament entries or in connection with any tournament including, technical limitations or other events that may result in the disqualification or loss of ranking status of any participant in any tournament. ESHUB does not assume any responsibility for errors, interruptions, deletions, defects/delays, or site/tournament communication line failures. Additionally ESHUB does not take any responsibility for any theft or destruction of unauthorized access to or modification of any registration entries.

ESHUB and its employees, affiliates, sponsors, partners, suppliers, will not be responsible or accountable for any indirect, incidental, consequential or punitive damages of any kind in any event.

Publicity

All participating participants give ESHUB and its affiliates permission to use names, nick-names, gamer tags, and likeness in promotional associations of this and other tournaments, and waive any claims of royalty or right for such use, unless otherwise agreed upon or where prohibited.

Decisions & Conduct

By participating in the Tournament, participants agree to abide the rules of each specific Tournament. Participants further agree to be bound by the decisions made by ESHUB, its employees, its volunteers, and other personnel. Participants who fail to abide by posted rules and gain unfair advantage, or obtain winner status using fraudulent means will be disqualified. Inappropriate or unsportsmanlike behavior is prohibited. All decisions concerning disputes are final.

Prize(s)

Prize(s) that may be awarded to eligible winner(s) are limited to one prize package per winner. A description of the prizes will be provided for each individual tournament. Prizes are non-transferable and not exchangeable for other prizes. In the case of an unavailable prize, in its sole discretion, sponsors reserve the right to substitute a prize of equal/greater value. All taxes, gratuities and unspecified expenses are the sole responsibility of winner.

 

Taxes

Each Potential Winner who has satisfied the required contingencies to become eligible for the award of a prize is solely responsible for any and all applicable taxes on such prize. ESHUB or the Sponsor are not responsible for any unspecified expenses which shall be the responsibility of winners.

 

Miscellaneous

ESHUB reserves the right to cancel and/or reschedule a tournament to a later date and time if for any reason a tournament is unable to be operated at its scheduled time/date.

 

  • This tournament must have at least 2 eligible teams signed up to proceed.
  • If there are not 2 teams, then the tournament may be postponed by 30 minutes or cancelled. 
  • If the tournament is cancelled then all teams will receive a refund of credits. 
  • The prize shown is based on 32 teams competing - therefore the prize will be reduced or increased based on the number of signups. 

 

'TOTAL OF' RULES.

TEAMS MUST PLAY TWO MAPS.

EACH TEAM HOSTS ONE MAP EACH.

THE TEAM WITH THE MOST KILLS OVER TWO MAPS, WINS THE SERIES.

PLEASE SCROLL DOWN TO 'TIES' IF NO TEAM MAKES A KILL.

IF THE SCORE IS 1-1, THE SERIES WILL RESTART.

 

How to report

• Only the founder of the team can report the game.

• Please ensure you are logged in firstly (if you have left the ESHUB webpage open then you may automatically be logged out, please refresh and ensure you are logged in).

• On the ‘match details’ page (where you found rosters, maps & times) there is a ‘report’ and ‘dispute’ button. Please report the SERIES score (not after each map).

• If you have had a problem, please click the dispute button. Proof MUST be included in the ticket. Asking an admin to ‘check my twitter’ does not qualify as proof. The URL must be posted in the ticket as images cannot be uploaded.

• To report a no show please create a dispute ticket with proof of the friend request being sent. Times must be included in the proof. Video proof is preferred over screenshots.

If you report a no show, or if your opponent joins after grace time and you stay and complete the game – the result will count.
 

The Format

1v1

Players from both teams should add each other on PSN/XBL/Epic Games, create a party and play the Duo gamemode. The player with most kills in the match will be declared Champion. Final placements are not considered unless the match is a tie-game.

2v2

Players from both teams should add each other on PSN/XBL/Epic Games, create a party and play the Squad gamemode. The duo with most kills in the match will be declared Champion. Final placements are not considered unless the match is a tie-game.
 

Ties

If both teams obtain the same amount of kills in a game, the player or duo who lives longer will be awarded the win [final placement].

In the unlikely event that the game is won and all players survive, and all players/teams have the same amount of kills, the team that made the final kill will win the game.
 

Disconnecting

If you disconnect during a game the number of kills you had will stand however your disconnection will be treated as the time at which you died.

If a player disconnects on the pre-game island, then the other players must leave the game and host up the lobby again,  if it happens again the 2nd time then the game must continue.

If a player disconnects in the first 40 seconds of the game, the players must leave the game and host up the lobby again, if it happens again the 2nd time then the game must continue.
 

Intentional Team-Killing

Teams may work together however, members are not allowed to cause the death of any opponent they're competing against. This includes destroying structures, making them fall, or any other act that may interfere with your opponents game. Proof of a player destroying their opponents structures, or any other method of sabotage, will result in a forfeit. If you continue to do this, you may face account suspension or termination.
 

No-Shows

No shows are 15 minutes after the match schedule time. A valid no show is having at least 12 minutes on a pending friend request. To report a no show, you must dispute the match and submit proof that the person has not accepted your friend request. To do this: You will find a ‘report’ button here. In this screen, you may also report a dispute. If you report a dispute, you must create a ticket with proof. Proof should be uploaded to social media or YouTube. Then simply copy and paste the link to the social media into the ticket so the admin can view the proof.

Proof

After each match, you must ensure you take proof otherwise you may not be awarded the win (don’t forget, that the admin was not in-game and does not know what happened – you must be able to convince them).

When taking proof, please ensure you take the following:

• Final placement.

• Final number of kills.

• Proof that your opponent has died and their number of kills – if you are spectating, you can go to ‘Report Player’ then go backwards one page and it will show the team scoreboard with the amount of kills (please do not actually report the player).
 

Console & Playstation

Mouse and Keyboard are not allowed on console and will result in a forfeit.

Cross-Play is only allowed on PC competitions - If you are competing in a PC competition on console you must put your in-game console name (PSN/XBL etc) under 'Epic Username' you can do this by going to 'Edit Profile'
 

Hosting

From the match details page (the page with rosters, maps and times) you will see match host. The host's region in the game settings must match the competition region on the website otherwise it may result in a forfeit. Both teams are responsible for sending friend requests to the opposition.
 

Regions
 

Tournaments should be played on either Europe, North America [EAST] or North America [WEST]. The host of the map can select any of these 3 regions, the host of each map is displayed on the match details page.

Teams can play Cross-Region, but one of the 3 server listed above must be used in all maps.

.
 

Rosters

A green eligibility icon will be displayed once you are eligible. All PSN ID's/Gamertags/Epic Usernames on a team's roster must be valid. The account must be legitimately owned by the user on the roster. If a team uses an ineligible player in a match they will forfeit the map the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a match.
 

What is best of 1, best of 3, best of 5 and so on?

A best of one game means that you and your opponents play one game of Fortnite: Battle Royale. In other words, both players join the lobby and play one game of Fortnite; the team with the most kills wins the match. A best of three game simply means you play three games of Battle Royale and the team that wins two games out of three, wins the match. Again, the same idea is used for a best of five game -five games of Fortnite will be played.
 

False Reporting / Disputing

If you lose your game, please fairly report your loss. All that is going to happen, is that your account will be banned and you'll miss out the start of Season 1 with prizes & miss out on all our upcoming tournaments and leagues.
 

Cheating

Cheating Teams caught cheating, glitching, hacking or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion. Teams caught boosting wins on the ladder will be permanently banned from the website.

 

FAQ

What happens if both my opponent and I have no kills? The team who survived longest wins.

What happens if we both survive, win the game and have the same number of kills? The team who got the last kill wins.

Can my opponent follow me and steal my kills? Albeit not the best tactic, yes, it is allowed.

Does my opponent have to revive me? No, they do not have to revive you if you go down.

What happens if I disconnect mid-game? Unfortunately, the result will stand.

 

 

Credits are non-refundable.

If you dispute a purchase on Paypal we will take legal action to recover all lost assets.

Prize Claim:

Prize claims must be completed within 24 hours of the end of the tournament otherwise the user may risk forfeiture of the prize.

Prizes are dependant and vary depending on how many participants signup to the tournament.

Prizes may take up to 72 hours to be processed.

Legal Disclaimer:

General Online Tournament Rules

The Esports Hub (“ESHUB”), will conduct online tournaments (each a “Tournament”) in accordance with: (i) ESHUB’s Terms of Service and ESHUB’s Privacy Policy; and (ii) these official rules (“Official Rules”), unless otherwise indicated. With respect to each specific Tournament, more detailed rules, Tournament start and end dates, description of potential prizes and other Tournament-specific information may be provided at the time of each Tournament.

THESE OFFICIAL RULES MAY BE UPDATED AND MODIFIED AT ANY TIME, FOR ANY REASON.  RULINGS MAY BE MADE OUTSIDE THE SCOPE OF THESE OFFICIAL RULES IN ORDER TO PRESERVE FAIR PLAY AND TOURNAMENT INTEGRITY.  PARTICIPATION IN A TOURNAMENT CONSTITUTES YOUR FULL AND UNCONDITIONAL AGREEMENT TO THESE OFFICIAL RULES AND ESHUB’S DECISIONS, WHICH ARE FINAL AND BINDING IN ALL MATTERS AND IN ALL RESPECTS. WINNING A PRIZE IS CONTINGENT UPON FULFILLING ALL REQUIREMENTS SET FORTH IN THESE OFFICIAL RULES.

Tournament Dates

Each individual tournament will be held on the scheduled dates provided by The Esports HUb

Tournament Entry

You must be an active and valid member of www.theesportshub.com. You must register via the registration form and signups are a first come first serve basis. Signups are open until the tournament is full or the scheduled start time passes.

For a tournament entry to be considered valid, participants must provide all necessary/requested information. Incomplete or more than one entries will see the participant as disqualified - one entry per person per tournament. All entries become the property of ESHUB and will not be acknowledged or returned. Please note that ESHUB is not responsible for any lost, late, incomplete, or misdirected entries.

Potential Winners

Potential winners (“Potential Winners”) must comply with these official rules and winning is contingent upon fulfilling all requirements.  Potential Winners shall have no right to any prize unless the conditions set forth in these and any other applicable rules are satisfied. Potential winners must go to Prize Claims found on the user panel and ensure their paypal information is correct and working. If a Potential Winner cannot be contacted, does not respond, or fails to sign and return the required documentation within fourteen (14) days of the first notification attempt, the Potential Winner forfeits his or her eligibility to claim a prize. 

Potential Winners are limited to one prize package per Tournament.  A description of the potential prizes, if any, will be provided for each individual Tournament. Prizes are non-transferable and not exchangeable for any other prize. In the case of unavailability of prize, Sponsor reserves the right, in its sole discretion, to substitute a prize of equal or greater value. All taxes, gratuities and unspecified expenses are the sole responsibility of winner.  Potential Winners who are eligible for award of a prize assume all liability for use of the prize.

 

Requirements of Potential Winners and Limitations.

Unless otherwise specified for an individual Tournament, all participants must be legal residents of BE , BG , CZ , DK , DE , EE , IE , EL , ES , FR , IT , LV , LT , LU , HU , MT , NL , HE , PL , PT , RO , SI , SK , FI , SE , UK , IS , LI , NO , CH , GB , AT , TR , HR , RU, or GR and at least 13-years old as of date of entry. Children under 13 are not permitted to register on this Site or for any Tournaments, and Sponsor will not knowingly collect information from children under age 13. If requested by ESHUB, winners must provide a copy of his/her government issued photo ID with proof of age. A parent or guardian of any participant who is a minor in his/her jurisdiction (under 18 years old, except in Alabama and Nebraska where a minor is under 19 years old) must sign a release on behalf of the minor to be eligible to receive a prize. Minors who do not have a signed release will not be eligible to receive a prize. Users should adhere to the age restrictions of games. Employees of the Sponsor, the Tournament's participating sponsors and their advertising agencies, and members of the immediate family of any such persons are not eligible to participate and win.  Eligibility to receive a prize is contingent upon fulfilling all requirements set forth herein.

 

Further Conditions

ESHUB is not responsible for any incorrect/inaccurate information, whether caused by users of the site or by any of the equipment/programming associated with the site or in any tournament. Moreover by any technical or human error, which may have occurred in the registration process, tournament entries or in connection with any tournament including, technical limitations or other events that may result in the disqualification or loss of ranking status of any participant in any tournament. ESHUB does not assume any responsibility for errors, interruptions, deletions, defects/delays, or site/tournament communication line failures. Additionally ESHUB does not take any responsibility for any theft or destruction of unauthorized access to or modification of any registration entries.

ESHUB and its employees, affiliates, sponsors, partners, suppliers, will not be responsible or accountable for any indirect, incidental, consequential or punitive damages of any kind in any event.

Publicity

All participating participants give ESHUB and its affiliates permission to use names, nick-names, gamer tags, and likeness in promotional associations of this and other tournaments, and waive any claims of royalty or right for such use, unless otherwise agreed upon or where prohibited.

Decisions & Conduct

By participating in the Tournament, participants agree to abide the rules of each specific Tournament. Participants further agree to be bound by the decisions made by ESHUB, its employees, its volunteers, and other personnel. Participants who fail to abide by posted rules and gain unfair advantage, or obtain winner status using fraudulent means will be disqualified. Inappropriate or unsportsmanlike behavior is prohibited. All decisions concerning disputes are final.

Prize(s)

Prize(s) that may be awarded to eligible winner(s) are limited to one prize package per winner. A description of the prizes will be provided for each individual tournament. Prizes are non-transferable and not exchangeable for other prizes. In the case of an unavailable prize, in its sole discretion, sponsors reserve the right to substitute a prize of equal/greater value. All taxes, gratuities and unspecified expenses are the sole responsibility of winner.

 

Taxes

Each Potential Winner who has satisfied the required contingencies to become eligible for the award of a prize is solely responsible for any and all applicable taxes on such prize. ESHUB or the Sponsor are not responsible for any unspecified expenses which shall be the responsibility of winners.

 

Miscellaneous

ESHUB reserves the right to cancel and/or reschedule a tournament to a later date and time if for any reason a tournament is unable to be operated at its scheduled time/date.

 

 

 

 

Started on 11/06/2019 June
Ends on 10/08/2019 August


Important Rule Changes:
Level rule : 10
Only 1 Hunting Rifle Each 3v3 
No Military Snipers

 

For any suggestions : 
https://discord.gg/P2TftJE


 

Players can be on two teams. No more than 2 teams(3 or more is punishable)

 

 

Game Modes:
2vs2; 3vs3 and 4vs4


Level 30 Rule-

  • All PSN accounts must be at least level 30 in The Last of Us

  • PSN accounts that are below level 30 will be forfeited

  • If your team matches up against a PSN that is below level 30, you must take video proof and dispute.


 

IN-GAME RULES-

  • Burst Rifle Rule-

  • Only 2 players can use Burst Rifle on the same team in a 4vs4.

  • And only 1 player can use Burst Rifle on the same team in a 3vs3.

  • Only 1 player can use Burst Rifle on the same team in a 2vs2.

  • Hunting Rifle Rule-

  • Only 2 players can use HR in 3vs3


 

Banned Items-

  • Molotovs

  • Armor

  • Purchasable Weapons except Military Sniper!

  • Covert Training

  • Shorty

  • Bomb Expert

  • Frontier Rifle

  • Tactical Shotgun


 

Glitches-

The use of glitches will result in the automatic forfeit of the map:

  • Shorty glitch

  • Sniper glitches

  • Bomb glitches

  • Map glitches

 

Maps-

-Checkpoint
-The Dam
-Bill's Town
-High School
-Water Tower
-Hometown
-Lakeside
-University

 

 

Hosting-

  • After everyone has joined the lobby, the host must lock the lobby by selecting the Options button, then pressing Triangle. Failure to do so will result in the hosting team forfeiting the map if someone joins, You must acquire video proof of someone joining on the opponents host in order to forfeit them for it.

 

  • It is advised to play in offline mode on your PSN account.

 

  • If a player cannot connect to the host, you must change the host.

 

  • You have no longer than 5 minutes between maps and rounds.

 

  • The NON-HOSTING team picks the side they wish to spawn on.



 

Host Drop - Disconnecting-

 

  • If the host lags out, or quits the match, it will result in a forfeit of the map.

 

  • If a player lags out, or leaves the match, they are not permitted to rejoin and the map must be completed without them.



 

Gameplay Settings-

 

  • The hosting team is responsible to ensure all settings are correct prior to beginning the match. If the settings are found to be incorrect and the host does not end the game, your team should acquire valid proof and subsequently leave the game. If you continue to play and finish the map, you will not be allowed to dispute their settings.

 

  • Using restricted weapons, attachments, boosters, or any other restricted item listed for the match will result in a forfeit of the map being played.

 

  • VIDEO PROOF is required in the event that restricted items have been used by the opponent.


 

Rosters-

  • A green eligibility icon will be displayed once you are eligible.

 

  • All gamertags on a team's roster must be valid. The gamertag must be legitimately owned by the user on the roster.

 

  • If a team uses an ineligible player in a match they will forfeit the map the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a match.


 

No Shows-

  • A team has 15 minutes to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit. Teams are responsible for all scheduled matches.

 

  • To receive a no show win, you must submit a ticket within 45 minutes of the scheduled match time. If you have any proof, be sure to submit it in your ticket.

 

  • In the event that a no show occurs, it is recommended to use VIDEO PROOF showing that you have sent a friend request, the time and your team in the lobby..


 

Reporting-

  • Both teams are responsible for reporting the match within 3 hours of its completion. If teams do not report matching results, the match will result in a dispute. Both teams are then required to submit a ticket regarding the dispute and include any valid proof they have. If you had a problem with the match, please select the Dispute option and pick the option that best fits the outcome of your match. Then, you can submit a ticket containing your valid proof.

 

  • Falsifying match scores may result in a penalty. Do not dispute a match you lost legitimately. Disputing on purpose is defined as knowingly reporting that you won a match despite the outcome of the match resulting in a loss for your team.

 

  • Matches that go unreported by one team will be reported automatically for the team that did report. Matches that go unreported by both teams will be deleted automatically.


 

Proof-

  • Please use video proof from the PS4 share.

 

  • When submitting proof, you must paste the hyperlinks to your proof in the URL boxes.

 

  • All proof submitted in your ticket needs to be from the match in question. If you submit proof from the wrong match/game or links to inappropriate material, you risk being penalized.

 

  • You need to show proof of winning each map/game in a match to be given the win for it. All proof must be clearly visible and show the in-game full scoreboard during the completion of that map/game. The proof must clearly show both team's players to be considered valid.

 

  • Also, proof needs to be large enough in size to clearly read all scores and gamertags. If you are attempting to show a restricted item being used you must show this in the form of video proof and include the scoreboard.

 

  • All video proof should be uploaded to YouTube or twitter/facebook. The URL link to the individual pictures/proof must be placed in a ticket.

 

  • All proof should remain available at the provided link for 7 days from the match time. Removing proof may result in the result being overturned.

 

  • For all glitching and cheating claims, the burden of proof is on the accuser.


 

Cheating-

  • Teams caught cheating, glitching, or abusing in-game mechanics in any way, may forfeit the map, match or be banned at a staff members discretion.